The rules are easy to learn. The creators clearly know their zombie fiction. And the DIY zombie creation chapter is a lot of fun.
But by GOD does Unisystem have a way of making this game awkward. Continue reading
The rules are easy to learn. The creators clearly know their zombie fiction. And the DIY zombie creation chapter is a lot of fun.
But by GOD does Unisystem have a way of making this game awkward. Continue reading
Mandatory disclaimer: if you love the TV show Smallville, you’ll like the Smallville RPG. I don’t like Smallville, so I’ll be approaching this product as if reviewing “Superhero Soap Operas: The Roleplaying Game”, for whatever that’s worth.
Monsterhearts is a paranormal romance RPG about “the messy lives of teenage monsters” that’s Powered by the Apocalypse. Assuming that the “paranormal romance” part didn’t immediately turn you off, that’s a pretty strong sales pitch, since Apocalypse World remains one of the most innovative advances in tabletop RPG design for the last decade. Let it not be said, though, that Monsterhearts coasts by on the successes of its predecessor – there are plenty of new gameplay options introduced to adapt the system to its new setting, and many of them are implemented successfully. Continue reading