Part 2 of the Ferrymen series, a long running home campaign adapting Diaspora to Fate Core. See Part 8 for a post-playtest update to the campaign skill list and spaceship skill modifiers (amongst other things).
Last time I talked about my “Ferrymen” campaign, I teased the release of our spaceship combat rules, which I created following our translation from Diaspora to Fate Core.
These rules are designed to encompass the elements of Diaspora that resonated with us and had become the most essential parts of our setting, whilst we also embraced the stripped-out, streamlined ethos of Fate Core. Continue reading
Part 1 of the Ferrymen series, a long running home campaign adapting Diaspora to Fate Core.
Over three years ago, I started running a Diaspora campaign for five of my nerdy friends. That game – Ferrymen – transitioned to Fate Core upon that game’s release, and this weekend I ran its 37th gaming session. Continue reading