I intimated in a previous post that our playtest group encountered difficulties with the War of Ashes system, at least in the beta form that exists at the moment. After running a second session, and having some time to think about it on the flight from Britain to America, I think I’m able to better put those concerns into words. Continue reading
Author: mpduxbury
I’m Going to GenCon Now
As I write this I am waiting for the taxi that will take me to Heathrow Airport. From there, it’s all aboard the plane that will take me on my first ever visit to America – and my first ever visit to GenCon. Continue reading
#RPGaDay: Week One
So far on this blog, I’ve been talking a lot about War of Ashes. Which makes sense – this blog was set up specifically to talk about it, I signed a pledge saying that I would do so, and with the playtest only running for a limited period of time it’s been the focus of my attention for the last few weeks.
However, I said in my first post that I intend this to be a space to share thoughts about RPGs more generally, and I meant that. Whilst looking for other things to talk about, August’s #RPGaDay thing seems an appropriate starting point, especially to introduce my background in roleplaying games. Continue reading
War of Ashes Beta: After Action Analysis
I’ve had more time to think about the beta test session of War of Ashes I ran last week.
Lets start with the things I’m really liking. Continue reading
War of Ashes Character Sheets
I finally added the character sheets for the War of Ashes beta-test! You can download them here. I might add NPCs later, but as I mentioned in my Adventure Creation, I wrote up an awful lot of them. I might also add a bit of flavour text for each character, but that sounds like effort, and is therefore undesirable. Continue reading
Last Roll of the Dice: War of Ashes Adventure Creation
Yesterday I finished doing character generation with my War of Ashes playtest group’s fourth player. Tonight they will get to actually play. In addition to the character sheets provided in the last post, I thought it might be interesting to show what I’m actually doing right now: Adventure Creation. Continue reading
“It’s Tyromancy, Not Cheesomancy”: War of Ashes Beta Character Creation
First thing I’ve learned about blogging: never write that you’ll do anything “tomorrow”. I might have met my self-imposed deadline, but that’s as much by good fortune as design.
Anyway, earlier this week I ran a character generation session for the War of Ashes playtest. Continue reading
Be Kind to me Internet
Hi. I’m Michael and this is my blog about tabletop RPGs.
I’m a twenty-something British London-based roleplayer, with about five years in the hobby depending on how you measure the boundaries. I like to play when I can, but usually I prefer to GM. I’m blessed with a wide circle of geeky gamer friends, many of whom I met at university, and at any given time I’m in three or four (or more) regular campaigns with them. Most of us aren’t students any more though – jobs and life stuff cut into our gaming time, and increasingly we struggle to get together as much as we’d like. We all know how that goes. Continue reading