I did the game thing! In fact it’s been most of my day. Started off with Games on Demand for a 2 hour game of Leverage (probably my only chance to play it since most my friends don’t like it), and concluded by running a Firefly Fate Core game for friends (using my hack!). In between, I listened in to a rules explanation for RuneWars, played a short demo of Star Wars Rebellion (which I know isn’t new, but it was to me), and following the recommendation of another great Shut Up and Sit Down live podcast, went hunting for Captain Sonar. Even after a short try, I can understand why SU&SD declared it their most exciting game of the con, and I’m devastated it’s now sold out at the booth. Definitely one to pick up when I get home though. Continue reading
Conventions
GenCon 2016: Day Two
Halfway through the con and I’ve still not played any roleplaying games! No games of any kind in fact, except for yesterday’s Dresden Files co-op card game demonstration. This is something I’ll definitely be fixing tomorrow, and to be fair social considerations have taken up a big chunk of my Friday – including reuniting with an old friend that I’m delighted to see again after such a long time of separation. Continue reading
GenCon 2016: Day One
GenCon day one is over! And unsurprisingly, it’s been great. As always, making a solid push into the trade hall has been the main focus of the first day, and I think we’ve made it about two-thirds of the way through. Which leaves plenty for us to do tomorrow! Continue reading
On the Road to GenCon 2016
I’m ecstatically happy to be writing this from America, in advance of my imminent arrival at GenCon 2016. Continue reading
UK Games Expo 2016
My debut visit to the UK Games Expo was a bittersweet occasion – a band-aid to ease the irritation of not being able to visit GenCon 2015. This year my attendance was much more celebratory. Since I am attending GenCon, and returning to Nine Worlds as well, the UKGE marks the start of my convention season, which I’ve been looking forward to all year! Continue reading
2015 in Review: My Games
December is a time for meditation and self-reflection, to review the year that has almost passed and see what lessons can be learned for the future. It’s also a time when roleplayers go home to family or whatever, and with campaigns on hold, obsessives like me have nothing better than scrutinise their year in gaming. Continue reading
Trash Goblins!
My review of Nine Worlds mentioned that I took part in a Design-An-RPG contest – originally conceived as “75 mins to make a game, 45 mins to create an expansion for someone else’s”. We ended up not following the second half in the end, because other participants got clingy, and didn’t want other people challenging their creative control. But the first part went exactly to plan, and I ended up being embarrassingly proud of the game I produced. So I’m publishing it here. Continue reading
Nine Worlds 2015
It’s been nearly two weeks since Nine Worlds 2015 now, so we’re well overdue my review of the event. The short version is that I had a good time! Continue reading
UK Games Expo 2015
I like Dragonmeet and I like GenCon, but they’re far from equivalent experiences. Dragonmeet is a small, one-day, cheap and cheerful event, that draws attendance from a small number of game design luminaries, and runs in the city I live in. GenCon is a four day gaming juggernaut attended by the biggest names in the industry, that takes place on the other side of the planet and costs me hundreds of pounds to get to.
This year I was finally exposed to a sensible middle ground: the UK Games Expo. Continue reading
Dragonmeet 2014
The geek is a creature of habit – we don’t deal well with change. When I say that this year’s Dragonmeet convention last week, with its different location and the new stewardship of Modiphius Entertainment, pretty much matched my experience of the last three Dragonmeets, that’s definitely intended as a compliment.