Trash Goblins!

My review of Nine Worlds mentioned that I took part in a Design-An-RPG contest – originally conceived as “75 mins to make a game, 45 mins to create an expansion for someone else’s”. We ended up not following the second half in the end, because other participants got clingy, and didn’t want other people challenging their creative control. But the first part went exactly to plan, and I ended up being embarrassingly proud of the game I produced. So I’m publishing it here. Continue reading

UK Games Expo 2015

I like Dragonmeet and I like GenCon, but they’re far from equivalent experiences. Dragonmeet is a small, one-day, cheap and cheerful event, that draws attendance from a small number of game design luminaries, and runs in the city I live in. GenCon is a four day gaming juggernaut attended by the biggest names in the industry, that takes place on the other side of the planet and costs me hundreds of pounds to get to.

This year I was finally exposed to a sensible middle ground: the UK Games Expo. Continue reading

Back in the UK

Well, GenCon is over and I’m back in London.  Though the convention ended 48 hours ago, I’ve only had one sleep since then, so I’m pretty much running on fumes.  Even so, my last trip to the exhibit hall feels distant indeed.  Maybe it’s the speed at which Indianapolis transformed back-to-normal on Monday morning, but GenCon’s already starting to recede into memory. Continue reading